Diff between b8b681197e95c857be9576115d6a8c19c65e7afa and e47bb633c47ff4692bd8476d15ac28fe7b83af32

Changed Files

File Additions Deletions Status
android/hardware/audio.h +564 -0 added
android/hardware/audio_effect.h +1009 -0 added
android/system/audio.h +609 -0 added

Full Patch

diff --git a/android/hardware/audio.h b/android/hardware/audio.h
new file mode 100644
index 0000000..61d92db
--- /dev/null
+++ b/android/hardware/audio.h
@@ -0,0 +1,564 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#ifndef ANDROID_AUDIO_HAL_INTERFACE_H
+#define ANDROID_AUDIO_HAL_INTERFACE_H
+
+#include <stdint.h>
+#include <strings.h>
+#include <sys/cdefs.h>
+#include <sys/types.h>
+
+#include <hardware/hardware.h>
+#include <system/audio.h>
+#include <hardware/audio_effect.h>
+
+__BEGIN_DECLS
+
+/**
+ * The id of this module
+ */
+#define AUDIO_HARDWARE_MODULE_ID "audio"
+
+/**
+ * Name of the audio devices to open
+ */
+#define AUDIO_HARDWARE_INTERFACE "audio_hw_if"
+
+
+/* Use version 0.1 to be compatible with first generation of audio hw module with version_major
+ * hardcoded to 1. No audio module API change.
+ */
+#define AUDIO_MODULE_API_VERSION_0_1 HARDWARE_MODULE_API_VERSION(0, 1)
+#define AUDIO_MODULE_API_VERSION_CURRENT AUDIO_MODULE_API_VERSION_0_1
+
+/* First generation of audio devices had version hardcoded to 0. all devices with versions < 1.0
+ * will be considered of first generation API.
+ */
+#define AUDIO_DEVICE_API_VERSION_0_0 HARDWARE_DEVICE_API_VERSION(0, 0)
+#define AUDIO_DEVICE_API_VERSION_1_0 HARDWARE_DEVICE_API_VERSION(1, 0)
+#define AUDIO_DEVICE_API_VERSION_2_0 HARDWARE_DEVICE_API_VERSION(2, 0)
+#define AUDIO_DEVICE_API_VERSION_CURRENT AUDIO_DEVICE_API_VERSION_2_0
+
+/**
+ * List of known audio HAL modules. This is the base name of the audio HAL
+ * library composed of the "audio." prefix, one of the base names below and
+ * a suffix specific to the device.
+ * e.g: audio.primary.goldfish.so or audio.a2dp.default.so
+ */
+
+#define AUDIO_HARDWARE_MODULE_ID_PRIMARY "primary"
+#define AUDIO_HARDWARE_MODULE_ID_A2DP "a2dp"
+#define AUDIO_HARDWARE_MODULE_ID_USB "usb"
+#define AUDIO_HARDWARE_MODULE_ID_REMOTE_SUBMIX "r_submix"
+#define AUDIO_HARDWARE_MODULE_ID_CODEC_OFFLOAD "codec_offload"
+
+/**************************************/
+
+/**
+ *  standard audio parameters that the HAL may need to handle
+ */
+
+/**
+ *  audio device parameters
+ */
+
+/* BT SCO Noise Reduction + Echo Cancellation parameters */
+#define AUDIO_PARAMETER_KEY_BT_NREC "bt_headset_nrec"
+#define AUDIO_PARAMETER_VALUE_ON "on"
+#define AUDIO_PARAMETER_VALUE_OFF "off"
+
+/* TTY mode selection */
+#define AUDIO_PARAMETER_KEY_TTY_MODE "tty_mode"
+#define AUDIO_PARAMETER_VALUE_TTY_OFF "tty_off"
+#define AUDIO_PARAMETER_VALUE_TTY_VCO "tty_vco"
+#define AUDIO_PARAMETER_VALUE_TTY_HCO "tty_hco"
+#define AUDIO_PARAMETER_VALUE_TTY_FULL "tty_full"
+
+/* A2DP sink address set by framework */
+#define AUDIO_PARAMETER_A2DP_SINK_ADDRESS "a2dp_sink_address"
+
+/* Screen state */
+#define AUDIO_PARAMETER_KEY_SCREEN_STATE "screen_state"
+
+/**
+ *  audio stream parameters
+ */
+
+#define AUDIO_PARAMETER_STREAM_ROUTING "routing"            // audio_devices_t
+#define AUDIO_PARAMETER_STREAM_FORMAT "format"              // audio_format_t
+#define AUDIO_PARAMETER_STREAM_CHANNELS "channels"          // audio_channel_mask_t
+#define AUDIO_PARAMETER_STREAM_FRAME_COUNT "frame_count"    // size_t
+#define AUDIO_PARAMETER_STREAM_INPUT_SOURCE "input_source"  // audio_source_t
+#define AUDIO_PARAMETER_STREAM_SAMPLING_RATE "sampling_rate" // uint32_t
+
+/* Query supported formats. The response is a '|' separated list of strings from
+ * audio_format_t enum e.g: "sup_formats=AUDIO_FORMAT_PCM_16_BIT" */
+#define AUDIO_PARAMETER_STREAM_SUP_FORMATS "sup_formats"
+/* Query supported channel masks. The response is a '|' separated list of strings from
+ * audio_channel_mask_t enum e.g: "sup_channels=AUDIO_CHANNEL_OUT_STEREO|AUDIO_CHANNEL_OUT_MONO" */
+#define AUDIO_PARAMETER_STREAM_SUP_CHANNELS "sup_channels"
+/* Query supported sampling rates. The response is a '|' separated list of integer values e.g:
+ * "sup_sampling_rates=44100|48000" */
+#define AUDIO_PARAMETER_STREAM_SUP_SAMPLING_RATES "sup_sampling_rates"
+
+/**
+ * audio codec parameters
+ */
+
+#define AUDIO_OFFLOAD_CODEC_PARAMS "music_offload_codec_param"
+#define AUDIO_OFFLOAD_CODEC_BIT_PER_SAMPLE "music_offload_bit_per_sample"
+#define AUDIO_OFFLOAD_CODEC_BIT_RATE "music_offload_bit_rate"
+#define AUDIO_OFFLOAD_CODEC_AVG_BIT_RATE "music_offload_avg_bit_rate"
+#define AUDIO_OFFLOAD_CODEC_ID "music_offload_codec_id"
+#define AUDIO_OFFLOAD_CODEC_BLOCK_ALIGN "music_offload_block_align"
+#define AUDIO_OFFLOAD_CODEC_SAMPLE_RATE "music_offload_sample_rate"
+#define AUDIO_OFFLOAD_CODEC_ENCODE_OPTION "music_offload_encode_option"
+#define AUDIO_OFFLOAD_CODEC_NUM_CHANNEL  "music_offload_num_channels"
+#define AUDIO_OFFLOAD_CODEC_DOWN_SAMPLING  "music_offload_down_sampling"
+#define AUDIO_OFFLOAD_CODEC_DELAY_SAMPLES  "delay_samples"
+#define AUDIO_OFFLOAD_CODEC_PADDING_SAMPLES  "padding_samples"
+
+/**************************************/
+
+/* common audio stream configuration parameters
+ * You should memset() the entire structure to zero before use to
+ * ensure forward compatibility
+ */
+struct audio_config {
+    uint32_t sample_rate;
+    audio_channel_mask_t channel_mask;
+    audio_format_t  format;
+    audio_offload_info_t offload_info;
+};
+typedef struct audio_config audio_config_t;
+
+/* common audio stream parameters and operations */
+struct audio_stream {
+
+    /**
+     * Return the sampling rate in Hz - eg. 44100.
+     */
+    uint32_t (*get_sample_rate)(const struct audio_stream *stream);
+
+    /* currently unused - use set_parameters with key
+     *    AUDIO_PARAMETER_STREAM_SAMPLING_RATE
+     */
+    int (*set_sample_rate)(struct audio_stream *stream, uint32_t rate);
+
+    /**
+     * Return size of input/output buffer in bytes for this stream - eg. 4800.
+     * It should be a multiple of the frame size.  See also get_input_buffer_size.
+     */
+    size_t (*get_buffer_size)(const struct audio_stream *stream);
+
+    /**
+     * Return the channel mask -
+     *  e.g. AUDIO_CHANNEL_OUT_STEREO or AUDIO_CHANNEL_IN_STEREO
+     */
+    audio_channel_mask_t (*get_channels)(const struct audio_stream *stream);
+
+    /**
+     * Return the audio format - e.g. AUDIO_FORMAT_PCM_16_BIT
+     */
+    audio_format_t (*get_format)(const struct audio_stream *stream);
+
+    /* currently unused - use set_parameters with key
+     *     AUDIO_PARAMETER_STREAM_FORMAT
+     */
+    int (*set_format)(struct audio_stream *stream, audio_format_t format);
+
+    /**
+     * Put the audio hardware input/output into standby mode.
+     * Driver should exit from standby mode at the next I/O operation.
+     * Returns 0 on success and <0 on failure.
+     */
+    int (*standby)(struct audio_stream *stream);
+
+    /** dump the state of the audio input/output device */
+    int (*dump)(const struct audio_stream *stream, int fd);
+
+    /** Return the set of device(s) which this stream is connected to */
+    audio_devices_t (*get_device)(const struct audio_stream *stream);
+
+    /**
+     * Currently unused - set_device() corresponds to set_parameters() with key
+     * AUDIO_PARAMETER_STREAM_ROUTING for both input and output.
+     * AUDIO_PARAMETER_STREAM_INPUT_SOURCE is an additional information used by
+     * input streams only.
+     */
+    int (*set_device)(struct audio_stream *stream, audio_devices_t device);
+
+    /**
+     * set/get audio stream parameters. The function accepts a list of
+     * parameter key value pairs in the form: key1=value1;key2=value2;...
+     *
+     * Some keys are reserved for standard parameters (See AudioParameter class)
+     *
+     * If the implementation does not accept a parameter change while
+     * the output is active but the parameter is acceptable otherwise, it must
+     * return -ENOSYS.
+     *
+     * The audio flinger will put the stream in standby and then change the
+     * parameter value.
+     */
+    int (*set_parameters)(struct audio_stream *stream, const char *kv_pairs);
+
+    /*
+     * Returns a pointer to a heap allocated string. The caller is responsible
+     * for freeing the memory for it using free().
+     */
+    char * (*get_parameters)(const struct audio_stream *stream,
+                             const char *keys);
+    int (*add_audio_effect)(const struct audio_stream *stream,
+                             effect_handle_t effect);
+    int (*remove_audio_effect)(const struct audio_stream *stream,
+                             effect_handle_t effect);
+};
+typedef struct audio_stream audio_stream_t;
+
+/* type of asynchronous write callback events. Mutually exclusive */
+typedef enum {
+    STREAM_CBK_EVENT_WRITE_READY, /* non blocking write completed */
+    STREAM_CBK_EVENT_DRAIN_READY  /* drain completed */
+} stream_callback_event_t;
+
+typedef int (*stream_callback_t)(stream_callback_event_t event, void *param, void *cookie);
+
+/* type of drain requested to audio_stream_out->drain(). Mutually exclusive */
+typedef enum {
+    AUDIO_DRAIN_ALL,            /* drain() returns when all data has been played */
+    AUDIO_DRAIN_EARLY_NOTIFY    /* drain() returns a short time before all data
+                                   from the current track has been played to
+                                   give time for gapless track switch */
+} audio_drain_type_t;
+
+/**
+ * audio_stream_out is the abstraction interface for the audio output hardware.
+ *
+ * It provides information about various properties of the audio output
+ * hardware driver.
+ */
+
+struct audio_stream_out {
+    struct audio_stream common;
+
+    /**
+     * Return the audio hardware driver estimated latency in milliseconds.
+     */
+    uint32_t (*get_latency)(const struct audio_stream_out *stream);
+
+    /**
+     * Use this method in situations where audio mixing is done in the
+     * hardware. This method serves as a direct interface with hardware,
+     * allowing you to directly set the volume as apposed to via the framework.
+     * This method might produce multiple PCM outputs or hardware accelerated
+     * codecs, such as MP3 or AAC.
+     */
+    int (*set_volume)(struct audio_stream_out *stream, float left, float right);
+
+    /**
+     * Write audio buffer to driver. Returns number of bytes written, or a
+     * negative status_t. If at least one frame was written successfully prior to the error,
+     * it is suggested that the driver return that successful (short) byte count
+     * and then return an error in the subsequent call.
+     *
+     * If set_callback() has previously been called to enable non-blocking mode
+     * the write() is not allowed to block. It must write only the number of
+     * bytes that currently fit in the driver/hardware buffer and then return
+     * this byte count. If this is less than the requested write size the
+     * callback function must be called when more space is available in the
+     * driver/hardware buffer.
+     */
+    ssize_t (*write)(struct audio_stream_out *stream, const void* buffer,
+                     size_t bytes);
+
+    /* return the number of audio frames written by the audio dsp to DAC since
+     * the output has exited standby
+     */
+    int (*get_render_position)(const struct audio_stream_out *stream,
+                               uint32_t *dsp_frames);
+
+    /**
+     * get the local time at which the next write to the audio driver will be presented.
+     * The units are microseconds, where the epoch is decided by the local audio HAL.
+     */
+    int (*get_next_write_timestamp)(const struct audio_stream_out *stream,
+                                    int64_t *timestamp);
+
+    /**
+     * set the callback function for notifying completion of non-blocking
+     * write and drain.
+     * Calling this function implies that all future write() and drain()
+     * must be non-blocking and use the callback to signal completion.
+     */
+    int (*set_callback)(struct audio_stream_out *stream,
+            stream_callback_t callback, void *cookie);
+
+    /**
+     * Notifies to the audio driver to stop playback however the queued buffers are
+     * retained by the hardware. Useful for implementing pause/resume. Empty implementation
+     * if not supported however should be implemented for hardware with non-trivial
+     * latency. In the pause state audio hardware could still be using power. User may
+     * consider calling suspend after a timeout.
+     *
+     * Implementation of this function is mandatory for offloaded playback.
+     */
+    int (*pause)(struct audio_stream_out* stream);
+
+    /**
+     * Notifies to the audio driver to resume playback following a pause.
+     * Returns error if called without matching pause.
+     *
+     * Implementation of this function is mandatory for offloaded playback.
+     */
+    int (*resume)(struct audio_stream_out* stream);
+
+    /**
+     * Requests notification when data buffered by the driver/hardware has
+     * been played. If set_callback() has previously been called to enable
+     * non-blocking mode, the drain() must not block, instead it should return
+     * quickly and completion of the drain is notified through the callback.
+     * If set_callback() has not been called, the drain() must block until
+     * completion.
+     * If type==AUDIO_DRAIN_ALL, the drain completes when all previously written
+     * data has been played.
+     * If type==AUDIO_DRAIN_EARLY_NOTIFY, the drain completes shortly before all
+     * data for the current track has played to allow time for the framework
+     * to perform a gapless track switch.
+     *
+     * Drain must return immediately on stop() and flush() call
+     *
+     * Implementation of this function is mandatory for offloaded playback.
+     */
+    int (*drain)(struct audio_stream_out* stream, audio_drain_type_t type );
+
+    /**
+     * Notifies to the audio driver to flush the queued data. Stream must already
+     * be paused before calling flush().
+     *
+     * Implementation of this function is mandatory for offloaded playback.
+     */
+   int (*flush)(struct audio_stream_out* stream);
+
+    /**
+     * Return a recent count of the number of audio frames presented to an external observer.
+     * This excludes frames which have been written but are still in the pipeline.
+     * The count is not reset to zero when output enters standby.
+     * Also returns the value of CLOCK_MONOTONIC as of this presentation count.
+     * The returned count is expected to be 'recent',
+     * but does not need to be the most recent possible value.
+     * However, the associated time should correspond to whatever count is returned.
+     * Example:  assume that N+M frames have been presented, where M is a 'small' number.
+     * Then it is permissible to return N instead of N+M,
+     * and the timestamp should correspond to N rather than N+M.
+     * The terms 'recent' and 'small' are not defined.
+     * They reflect the quality of the implementation.
+     *
+     * 3.0 and higher only.
+     */
+    int (*get_presentation_position)(const struct audio_stream_out *stream,
+                               uint64_t *frames, struct timespec *timestamp);
+
+};
+typedef struct audio_stream_out audio_stream_out_t;
+
+struct audio_stream_in {
+    struct audio_stream common;
+
+    /** set the input gain for the audio driver. This method is for
+     *  for future use */
+    int (*set_gain)(struct audio_stream_in *stream, float gain);
+
+    /** Read audio buffer in from audio driver. Returns number of bytes read, or a
+     *  negative status_t. If at least one frame was read prior to the error,
+     *  read should return that byte count and then return an error in the subsequent call.
+     */
+    ssize_t (*read)(struct audio_stream_in *stream, void* buffer,
+                    size_t bytes);
+
+    /**
+     * Return the amount of input frames lost in the audio driver since the
+     * last call of this function.
+     * Audio driver is expected to reset the value to 0 and restart counting
+     * upon returning the current value by this function call.
+     * Such loss typically occurs when the user space process is blocked
+     * longer than the capacity of audio driver buffers.
+     *
+     * Unit: the number of input audio frames
+     */
+    uint32_t (*get_input_frames_lost)(struct audio_stream_in *stream);
+};
+typedef struct audio_stream_in audio_stream_in_t;
+
+/**
+ * return the frame size (number of bytes per sample).
+ */
+static inline size_t audio_stream_frame_size(const struct audio_stream *s)
+{
+    size_t chan_samp_sz;
+    audio_format_t format = s->get_format(s);
+
+    if (audio_is_linear_pcm(format)) {
+        chan_samp_sz = audio_bytes_per_sample(format);
+        return popcount(s->get_channels(s)) * chan_samp_sz;
+    }
+
+    return sizeof(int8_t);
+}
+
+
+/**********************************************************************/
+
+/**
+ * Every hardware module must have a data structure named HAL_MODULE_INFO_SYM
+ * and the fields of this data structure must begin with hw_module_t
+ * followed by module specific information.
+ */
+struct audio_module {
+    struct hw_module_t common;
+};
+
+struct audio_hw_device {
+    struct hw_device_t common;
+
+    /**
+     * used by audio flinger to enumerate what devices are supported by
+     * each audio_hw_device implementation.
+     *
+     * Return value is a bitmask of 1 or more values of audio_devices_t
+     *
+     * NOTE: audio HAL implementations starting with
+     * AUDIO_DEVICE_API_VERSION_2_0 do not implement this function.
+     * All supported devices should be listed in audio_policy.conf
+     * file and the audio policy manager must choose the appropriate
+     * audio module based on information in this file.
+     */
+    uint32_t (*get_supported_devices)(const struct audio_hw_device *dev);
+
+    /**
+     * check to see if the audio hardware interface has been initialized.
+     * returns 0 on success, -ENODEV on failure.
+     */
+    int (*init_check)(const struct audio_hw_device *dev);
+
+    /** set the audio volume of a voice call. Range is between 0.0 and 1.0 */
+    int (*set_voice_volume)(struct audio_hw_device *dev, float volume);
+
+    /**
+     * set the audio volume for all audio activities other than voice call.
+     * Range between 0.0 and 1.0. If any value other than 0 is returned,
+     * the software mixer will emulate this capability.
+     */
+    int (*set_master_volume)(struct audio_hw_device *dev, float volume);
+
+    /**
+     * Get the current master volume value for the HAL, if the HAL supports
+     * master volume control.  AudioFlinger will query this value from the
+     * primary audio HAL when the service starts and use the value for setting
+     * the initial master volume across all HALs.  HALs which do not support
+     * this method may leave it set to NULL.
+     */
+    int (*get_master_volume)(struct audio_hw_device *dev, float *volume);
+
+    /**
+     * set_mode is called when the audio mode changes. AUDIO_MODE_NORMAL mode
+     * is for standard audio playback, AUDIO_MODE_RINGTONE when a ringtone is
+     * playing, and AUDIO_MODE_IN_CALL when a call is in progress.
+     */
+    int (*set_mode)(struct audio_hw_device *dev, audio_mode_t mode);
+
+    /* mic mute */
+    int (*set_mic_mute)(struct audio_hw_device *dev, bool state);
+    int (*get_mic_mute)(const struct audio_hw_device *dev, bool *state);
+
+    /* set/get global audio parameters */
+    int (*set_parameters)(struct audio_hw_device *dev, const char *kv_pairs);
+
+    /*
+     * Returns a pointer to a heap allocated string. The caller is responsible
+     * for freeing the memory for it using free().
+     */
+    char * (*get_parameters)(const struct audio_hw_device *dev,
+                             const char *keys);
+
+    /* Returns audio input buffer size according to parameters passed or
+     * 0 if one of the parameters is not supported.
+     * See also get_buffer_size which is for a particular stream.
+     */
+    size_t (*get_input_buffer_size)(const struct audio_hw_device *dev,
+                                    const struct audio_config *config);
+
+    /** This method creates and opens the audio hardware output stream */
+    int (*open_output_stream)(struct audio_hw_device *dev,
+                              audio_io_handle_t handle,
+                              audio_devices_t devices,
+                              audio_output_flags_t flags,
+                              struct audio_config *config,
+                              struct audio_stream_out **stream_out);
+
+    void (*close_output_stream)(struct audio_hw_device *dev,
+                                struct audio_stream_out* stream_out);
+
+    /** This method creates and opens the audio hardware input stream */
+    int (*open_input_stream)(struct audio_hw_device *dev,
+                             audio_io_handle_t handle,
+                             audio_devices_t devices,
+                             struct audio_config *config,
+                             struct audio_stream_in **stream_in);
+
+    void (*close_input_stream)(struct audio_hw_device *dev,
+                               struct audio_stream_in *stream_in);
+
+    /** This method dumps the state of the audio hardware */
+    int (*dump)(const struct audio_hw_device *dev, int fd);
+
+    /**
+     * set the audio mute status for all audio activities.  If any value other
+     * than 0 is returned, the software mixer will emulate this capability.
+     */
+    int (*set_master_mute)(struct audio_hw_device *dev, bool mute);
+
+    /**
+     * Get the current master mute status for the HAL, if the HAL supports
+     * master mute control.  AudioFlinger will query this value from the primary
+     * audio HAL when the service starts and use the value for setting the
+     * initial master mute across all HALs.  HALs which do not support this
+     * method may leave it set to NULL.
+     */
+    int (*get_master_mute)(struct audio_hw_device *dev, bool *mute);
+};
+typedef struct audio_hw_device audio_hw_device_t;
+
+/** convenience API for opening and closing a supported device */
+
+static inline int audio_hw_device_open(const struct hw_module_t* module,
+                                       struct audio_hw_device** device)
+{
+    return module->methods->open(module, AUDIO_HARDWARE_INTERFACE,
+                                 (struct hw_device_t**)device);
+}
+
+static inline int audio_hw_device_close(struct audio_hw_device* device)
+{
+    return device->common.close(&device->common);
+}
+
+
+__END_DECLS
+
+#endif  // ANDROID_AUDIO_INTERFACE_H
diff --git a/android/hardware/audio_effect.h b/android/hardware/audio_effect.h
new file mode 100644
index 0000000..857a300
--- /dev/null
+++ b/android/hardware/audio_effect.h
@@ -0,0 +1,1009 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#ifndef ANDROID_AUDIO_EFFECT_H
+#define ANDROID_AUDIO_EFFECT_H
+
+#include <errno.h>
+#include <stdint.h>
+#include <strings.h>
+#include <sys/cdefs.h>
+#include <sys/types.h>
+
+#include <system/audio.h>
+
+__BEGIN_DECLS
+
+
+/////////////////////////////////////////////////
+//      Common Definitions
+/////////////////////////////////////////////////
+
+//
+//--- Effect descriptor structure effect_descriptor_t
+//
+
+// Unique effect ID (can be generated from the following site:
+//  http://www.itu.int/ITU-T/asn1/uuid.html)
+// This format is used for both "type" and "uuid" fields of the effect descriptor structure.
+// - When used for effect type and the engine is implementing and effect corresponding to a standard
+// OpenSL ES interface, this ID must be the one defined in OpenSLES_IID.h for that interface.
+// - When used as uuid, it should be a unique UUID for this particular implementation.
+typedef struct effect_uuid_s {
+    uint32_t timeLow;
+    uint16_t timeMid;
+    uint16_t timeHiAndVersion;
+    uint16_t clockSeq;
+    uint8_t node[6];
+} effect_uuid_t;
+
+// Maximum length of character strings in structures defines by this API.
+#define EFFECT_STRING_LEN_MAX 64
+
+// NULL UUID definition (matches SL_IID_NULL_)
+#define EFFECT_UUID_INITIALIZER { 0xec7178ec, 0xe5e1, 0x4432, 0xa3f4, \
+                                  { 0x46, 0x57, 0xe6, 0x79, 0x52, 0x10 } }
+static const effect_uuid_t EFFECT_UUID_NULL_ = EFFECT_UUID_INITIALIZER;
+static const effect_uuid_t * const EFFECT_UUID_NULL = &EFFECT_UUID_NULL_;
+static const char * const EFFECT_UUID_NULL_STR = "ec7178ec-e5e1-4432-a3f4-4657e6795210";
+
+
+// The effect descriptor contains necessary information to facilitate the enumeration of the effect
+// engines present in a library.
+typedef struct effect_descriptor_s {
+    effect_uuid_t type;     // UUID of to the OpenSL ES interface implemented by this effect
+    effect_uuid_t uuid;     // UUID for this particular implementation
+    uint32_t apiVersion;    // Version of the effect control API implemented
+    uint32_t flags;         // effect engine capabilities/requirements flags (see below)
+    uint16_t cpuLoad;       // CPU load indication (see below)
+    uint16_t memoryUsage;   // Data Memory usage (see below)
+    char    name[EFFECT_STRING_LEN_MAX];   // human readable effect name
+    char    implementor[EFFECT_STRING_LEN_MAX];    // human readable effect implementor name
+} effect_descriptor_t;
+
+// CPU load and memory usage indication: each effect implementation must provide an indication of
+// its CPU and memory usage for the audio effect framework to limit the number of effects
+// instantiated at a given time on a given platform.
+// The CPU load is expressed in 0.1 MIPS units as estimated on an ARM9E core (ARMv5TE) with 0 WS.
+// The memory usage is expressed in KB and includes only dynamically allocated memory
+
+// Definitions for flags field of effect descriptor.
+//  +---------------------------+-----------+-----------------------------------
+//  | description               | bits      | values
+//  +---------------------------+-----------+-----------------------------------
+//  | connection mode           | 0..2      | 0 insert: after track process
+//  |                           |           | 1 auxiliary: connect to track auxiliary
+//  |                           |           |  output and use send level
+//  |                           |           | 2 replace: replaces track process function;
+//  |                           |           |   must implement SRC, volume and mono to stereo.
+//  |                           |           | 3 pre processing: applied below audio HAL on input
+//  |                           |           | 4 post processing: applied below audio HAL on output
+//  |                           |           | 5 - 7 reserved
+//  +---------------------------+-----------+-----------------------------------
+//  | insertion preference      | 3..5      | 0 none
+//  |                           |           | 1 first of the chain
+//  |                           |           | 2 last of the chain
+//  |                           |           | 3 exclusive (only effect in the insert chain)
+//  |                           |           | 4..7 reserved
+//  +---------------------------+-----------+-----------------------------------
+//  | Volume management         | 6..8      | 0 none
+//  |                           |           | 1 implements volume control
+//  |                           |           | 2 requires volume indication
+//  |                           |           | 4 reserved
+//  +---------------------------+-----------+-----------------------------------
+//  | Device indication         | 9..11     | 0 none
+//  |                           |           | 1 requires device updates
+//  |                           |           | 2, 4 reserved
+//  +---------------------------+-----------+-----------------------------------
+//  | Sample input mode         | 12..13    | 1 direct: process() function or EFFECT_CMD_SET_CONFIG
+//  |                           |           |   command must specify a buffer descriptor
+//  |                           |           | 2 provider: process() function uses the
+//  |                           |           |   bufferProvider indicated by the
+//  |                           |           |   EFFECT_CMD_SET_CONFIG command to request input.
+//  |                           |           |   buffers.
+//  |                           |           | 3 both: both input modes are supported
+//  +---------------------------+-----------+-----------------------------------
+//  | Sample output mode        | 14..15    | 1 direct: process() function or EFFECT_CMD_SET_CONFIG
+//  |                           |           |   command must specify a buffer descriptor
+//  |                           |           | 2 provider: process() function uses the
+//  |                           |           |   bufferProvider indicated by the
+//  |                           |           |   EFFECT_CMD_SET_CONFIG command to request output
+//  |                           |           |   buffers.
+//  |                           |           | 3 both: both output modes are supported
+//  +---------------------------+-----------+-----------------------------------
+//  | Hardware acceleration     | 16..17    | 0 No hardware acceleration
+//  |                           |           | 1 non tunneled hw acceleration: the process() function
+//  |                           |           |   reads the samples, send them to HW accelerated
+//  |                           |           |   effect processor, reads back the processed samples
+//  |                           |           |   and returns them to the output buffer.
+//  |                           |           | 2 tunneled hw acceleration: the process() function is
+//  |                           |           |   transparent. The effect interface is only used to
+//  |                           |           |   control the effect engine. This mode is relevant for
+//  |                           |           |   global effects actually applied by the audio
+//  |                           |           |   hardware on the output stream.
+//  +---------------------------+-----------+-----------------------------------
+//  | Audio Mode indication     | 18..19    | 0 none
+//  |                           |           | 1 requires audio mode updates
+//  |                           |           | 2..3 reserved
+//  +---------------------------+-----------+-----------------------------------
+//  | Audio source indication   | 20..21    | 0 none
+//  |                           |           | 1 requires audio source updates
+//  |                           |           | 2..3 reserved
+//  +---------------------------+-----------+-----------------------------------
+//  | Effect offload supported  | 22        | 0 The effect cannot be offloaded to an audio DSP
+//  |                           |           | 1 The effect can be offloaded to an audio DSP
+//  +---------------------------+-----------+-----------------------------------
+
+// Insert mode
+#define EFFECT_FLAG_TYPE_SHIFT          0
+#define EFFECT_FLAG_TYPE_SIZE           3
+#define EFFECT_FLAG_TYPE_MASK           (((1 << EFFECT_FLAG_TYPE_SIZE) -1) \
+                                            << EFFECT_FLAG_TYPE_SHIFT)
+#define EFFECT_FLAG_TYPE_INSERT         (0 << EFFECT_FLAG_TYPE_SHIFT)
+#define EFFECT_FLAG_TYPE_AUXILIARY      (1 << EFFECT_FLAG_TYPE_SHIFT)
+#define EFFECT_FLAG_TYPE_REPLACE        (2 << EFFECT_FLAG_TYPE_SHIFT)
+#define EFFECT_FLAG_TYPE_PRE_PROC       (3 << EFFECT_FLAG_TYPE_SHIFT)
+#define EFFECT_FLAG_TYPE_POST_PROC      (4 << EFFECT_FLAG_TYPE_SHIFT)
+
+// Insert preference
+#define EFFECT_FLAG_INSERT_SHIFT        (EFFECT_FLAG_TYPE_SHIFT + EFFECT_FLAG_TYPE_SIZE)
+#define EFFECT_FLAG_INSERT_SIZE         3
+#define EFFECT_FLAG_INSERT_MASK         (((1 << EFFECT_FLAG_INSERT_SIZE) -1) \
+                                            << EFFECT_FLAG_INSERT_SHIFT)
+#define EFFECT_FLAG_INSERT_ANY          (0 << EFFECT_FLAG_INSERT_SHIFT)
+#define EFFECT_FLAG_INSERT_FIRST        (1 << EFFECT_FLAG_INSERT_SHIFT)
+#define EFFECT_FLAG_INSERT_LAST         (2 << EFFECT_FLAG_INSERT_SHIFT)
+#define EFFECT_FLAG_INSERT_EXCLUSIVE    (3 << EFFECT_FLAG_INSERT_SHIFT)
+
+
+// Volume control
+#define EFFECT_FLAG_VOLUME_SHIFT        (EFFECT_FLAG_INSERT_SHIFT + EFFECT_FLAG_INSERT_SIZE)
+#define EFFECT_FLAG_VOLUME_SIZE         3
+#define EFFECT_FLAG_VOLUME_MASK         (((1 << EFFECT_FLAG_VOLUME_SIZE) -1) \
+                                            << EFFECT_FLAG_VOLUME_SHIFT)
+#define EFFECT_FLAG_VOLUME_CTRL         (1 << EFFECT_FLAG_VOLUME_SHIFT)
+#define EFFECT_FLAG_VOLUME_IND          (2 << EFFECT_FLAG_VOLUME_SHIFT)
+#define EFFECT_FLAG_VOLUME_NONE         (0 << EFFECT_FLAG_VOLUME_SHIFT)
+
+// Device indication
+#define EFFECT_FLAG_DEVICE_SHIFT        (EFFECT_FLAG_VOLUME_SHIFT + EFFECT_FLAG_VOLUME_SIZE)
+#define EFFECT_FLAG_DEVICE_SIZE         3
+#define EFFECT_FLAG_DEVICE_MASK         (((1 << EFFECT_FLAG_DEVICE_SIZE) -1) \
+                                            << EFFECT_FLAG_DEVICE_SHIFT)
+#define EFFECT_FLAG_DEVICE_IND          (1 << EFFECT_FLAG_DEVICE_SHIFT)
+#define EFFECT_FLAG_DEVICE_NONE         (0 << EFFECT_FLAG_DEVICE_SHIFT)
+
+// Sample input modes
+#define EFFECT_FLAG_INPUT_SHIFT         (EFFECT_FLAG_DEVICE_SHIFT + EFFECT_FLAG_DEVICE_SIZE)
+#define EFFECT_FLAG_INPUT_SIZE          2
+#define EFFECT_FLAG_INPUT_MASK          (((1 << EFFECT_FLAG_INPUT_SIZE) -1) \
+                                            << EFFECT_FLAG_INPUT_SHIFT)
+#define EFFECT_FLAG_INPUT_DIRECT        (1 << EFFECT_FLAG_INPUT_SHIFT)
+#define EFFECT_FLAG_INPUT_PROVIDER      (2 << EFFECT_FLAG_INPUT_SHIFT)
+#define EFFECT_FLAG_INPUT_BOTH          (3 << EFFECT_FLAG_INPUT_SHIFT)
+
+// Sample output modes
+#define EFFECT_FLAG_OUTPUT_SHIFT        (EFFECT_FLAG_INPUT_SHIFT + EFFECT_FLAG_INPUT_SIZE)
+#define EFFECT_FLAG_OUTPUT_SIZE         2
+#define EFFECT_FLAG_OUTPUT_MASK         (((1 << EFFECT_FLAG_OUTPUT_SIZE) -1) \
+                                            << EFFECT_FLAG_OUTPUT_SHIFT)
+#define EFFECT_FLAG_OUTPUT_DIRECT       (1 << EFFECT_FLAG_OUTPUT_SHIFT)
+#define EFFECT_FLAG_OUTPUT_PROVIDER     (2 << EFFECT_FLAG_OUTPUT_SHIFT)
+#define EFFECT_FLAG_OUTPUT_BOTH         (3 << EFFECT_FLAG_OUTPUT_SHIFT)
+
+// Hardware acceleration mode
+#define EFFECT_FLAG_HW_ACC_SHIFT        (EFFECT_FLAG_OUTPUT_SHIFT + EFFECT_FLAG_OUTPUT_SIZE)
+#define EFFECT_FLAG_HW_ACC_SIZE         2
+#define EFFECT_FLAG_HW_ACC_MASK         (((1 << EFFECT_FLAG_HW_ACC_SIZE) -1) \
+                                            << EFFECT_FLAG_HW_ACC_SHIFT)
+#define EFFECT_FLAG_HW_ACC_SIMPLE       (1 << EFFECT_FLAG_HW_ACC_SHIFT)
+#define EFFECT_FLAG_HW_ACC_TUNNEL       (2 << EFFECT_FLAG_HW_ACC_SHIFT)
+
+// Audio mode indication
+#define EFFECT_FLAG_AUDIO_MODE_SHIFT    (EFFECT_FLAG_HW_ACC_SHIFT + EFFECT_FLAG_HW_ACC_SIZE)
+#define EFFECT_FLAG_AUDIO_MODE_SIZE     2
+#define EFFECT_FLAG_AUDIO_MODE_MASK     (((1 << EFFECT_FLAG_AUDIO_MODE_SIZE) -1) \
+                                            << EFFECT_FLAG_AUDIO_MODE_SHIFT)
+#define EFFECT_FLAG_AUDIO_MODE_IND      (1 << EFFECT_FLAG_AUDIO_MODE_SHIFT)
+#define EFFECT_FLAG_AUDIO_MODE_NONE     (0 << EFFECT_FLAG_AUDIO_MODE_SHIFT)
+
+// Audio source indication
+#define EFFECT_FLAG_AUDIO_SOURCE_SHIFT  (EFFECT_FLAG_AUDIO_MODE_SHIFT + EFFECT_FLAG_AUDIO_MODE_SIZE)
+#define EFFECT_FLAG_AUDIO_SOURCE_SIZE   2
+#define EFFECT_FLAG_AUDIO_SOURCE_MASK   (((1 << EFFECT_FLAG_AUDIO_SOURCE_SIZE) -1) \
+                                          << EFFECT_FLAG_AUDIO_SOURCE_SHIFT)
+#define EFFECT_FLAG_AUDIO_SOURCE_IND    (1 << EFFECT_FLAG_AUDIO_SOURCE_SHIFT)
+#define EFFECT_FLAG_AUDIO_SOURCE_NONE   (0 << EFFECT_FLAG_AUDIO_SOURCE_SHIFT)
+
+// Effect offload indication
+#define EFFECT_FLAG_OFFLOAD_SHIFT       (EFFECT_FLAG_AUDIO_SOURCE_SHIFT + \
+                                                    EFFECT_FLAG_AUDIO_SOURCE_SIZE)
+#define EFFECT_FLAG_OFFLOAD_SIZE        1
+#define EFFECT_FLAG_OFFLOAD_MASK        (((1 << EFFECT_FLAG_OFFLOAD_SIZE) -1) \
+                                          << EFFECT_FLAG_OFFLOAD_SHIFT)
+#define EFFECT_FLAG_OFFLOAD_SUPPORTED   (1 << EFFECT_FLAG_OFFLOAD_SHIFT)
+
+#define EFFECT_MAKE_API_VERSION(M, m)  (((M)<<16) | ((m) & 0xFFFF))
+#define EFFECT_API_VERSION_MAJOR(v)    ((v)>>16)
+#define EFFECT_API_VERSION_MINOR(v)    ((m) & 0xFFFF)
+
+
+
+/////////////////////////////////////////////////
+//      Effect control interface
+/////////////////////////////////////////////////
+
+// Effect control interface version 2.0
+#define EFFECT_CONTROL_API_VERSION EFFECT_MAKE_API_VERSION(2,0)
+
+// Effect control interface structure: effect_interface_s
+// The effect control interface is exposed by each effect engine implementation. It consists of
+// a set of functions controlling the configuration, activation and process of the engine.
+// The functions are grouped in a structure of type effect_interface_s.
+//
+// Effect control interface handle: effect_handle_t
+// The effect_handle_t serves two purposes regarding the implementation of the effect engine:
+// - 1 it is the address of a pointer to an effect_interface_s structure where the functions
+// of the effect control API for a particular effect are located.
+// - 2 it is the address of the context of a particular effect instance.
+// A typical implementation in the effect library would define a structure as follows:
+// struct effect_module_s {
+//        const struct effect_interface_s *itfe;
+//        effect_config_t config;
+//        effect_context_t context;
+// }
+// The implementation of EffectCreate() function would then allocate a structure of this
+// type and return its address as effect_handle_t
+typedef struct effect_interface_s **effect_handle_t;
+
+
+// Forward definition of type audio_buffer_t
+typedef struct audio_buffer_s audio_buffer_t;
+
+
+
+
+
+
+// Effect control interface definition
+struct effect_interface_s {
+    ////////////////////////////////////////////////////////////////////////////////
+    //
+    //    Function:       process
+    //
+    //    Description:    Effect process function. Takes input samples as specified
+    //          (count and location) in input buffer descriptor and output processed
+    //          samples as specified in output buffer descriptor. If the buffer descriptor
+    //          is not specified the function must use either the buffer or the
+    //          buffer provider function installed by the EFFECT_CMD_SET_CONFIG command.
+    //          The effect framework will call the process() function after the EFFECT_CMD_ENABLE
+    //          command is received and until the EFFECT_CMD_DISABLE is received. When the engine
+    //          receives the EFFECT_CMD_DISABLE command it should turn off the effect gracefully
+    //          and when done indicate that it is OK to stop calling the process() function by
+    //          returning the -ENODATA status.
+    //
+    //    NOTE: the process() function implementation should be "real-time safe" that is
+    //      it should not perform blocking calls: malloc/free, sleep, read/write/open/close,
+    //      pthread_cond_wait/pthread_mutex_lock...
+    //
+    //    Input:
+    //          self:       handle to the effect interface this function
+    //              is called on.
+    //          inBuffer:   buffer descriptor indicating where to read samples to process.
+    //              If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG command.
+    //
+    //          outBuffer:   buffer descriptor indicating where to write processed samples.
+    //              If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG command.
+    //
+    //    Output:
+    //        returned value:    0 successful operation
+    //                          -ENODATA the engine has finished the disable phase and the framework
+    //                                  can stop calling process()
+    //                          -EINVAL invalid interface handle or
+    //                                  invalid input/output buffer description
+    ////////////////////////////////////////////////////////////////////////////////
+    int32_t (*process)(effect_handle_t self,
+                       audio_buffer_t *inBuffer,
+                       audio_buffer_t *outBuffer);
+    ////////////////////////////////////////////////////////////////////////////////
+    //
+    //    Function:       command
+    //
+    //    Description:    Send a command and receive a response to/from effect engine.
+    //
+    //    Input:
+    //          self:       handle to the effect interface this function
+    //              is called on.
+    //          cmdCode:    command code: the command can be a standardized command defined in
+    //              effect_command_e (see below) or a proprietary command.
+    //          cmdSize:    size of command in bytes
+    //          pCmdData:   pointer to command data
+    //          pReplyData: pointer to reply data
+    //
+    //    Input/Output:
+    //          replySize: maximum size of reply data as input
+    //                      actual size of reply data as output
+    //
+    //    Output:
+    //          returned value: 0       successful operation
+    //                          -EINVAL invalid interface handle or
+    //                                  invalid command/reply size or format according to command code
+    //              The return code should be restricted to indicate problems related to the this
+    //              API specification. Status related to the execution of a particular command should be
+    //              indicated as part of the reply field.
+    //
+    //          *pReplyData updated with command response
+    //
+    ////////////////////////////////////////////////////////////////////////////////
+    int32_t (*command)(effect_handle_t self,
+                       uint32_t cmdCode,
+                       uint32_t cmdSize,
+                       void *pCmdData,
+                       uint32_t *replySize,
+                       void *pReplyData);
+    ////////////////////////////////////////////////////////////////////////////////
+    //
+    //    Function:        get_descriptor
+    //
+    //    Description:    Returns the effect descriptor
+    //
+    //    Input:
+    //          self:       handle to the effect interface this function
+    //              is called on.
+    //
+    //    Input/Output:
+    //          pDescriptor:    address where to return the effect descriptor.
+    //
+    //    Output:
+    //        returned value:    0          successful operation.
+    //                          -EINVAL     invalid interface handle or invalid pDescriptor
+    //        *pDescriptor:     updated with the effect descriptor.
+    //
+    ////////////////////////////////////////////////////////////////////////////////
+    int32_t (*get_descriptor)(effect_handle_t self,
+                              effect_descriptor_t *pDescriptor);
+    ////////////////////////////////////////////////////////////////////////////////
+    //
+    //    Function:       process_reverse
+    //
+    //    Description:    Process reverse stream function. This function is used to pass
+    //          a reference stream to the effect engine. If the engine does not need a reference
+    //          stream, this function pointer can be set to NULL.
+    //          This function would typically implemented by an Echo Canceler.
+    //
+    //    Input:
+    //          self:       handle to the effect interface this function
+    //              is called on.
+    //          inBuffer:   buffer descriptor indicating where to read samples to process.
+    //              If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG_REVERSE command.
+    //
+    //          outBuffer:   buffer descriptor indicating where to write processed samples.
+    //              If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG_REVERSE command.
+    //              If the buffer and buffer provider in the configuration received by
+    //              EFFECT_CMD_SET_CONFIG_REVERSE are also NULL, do not return modified reverse
+    //              stream data
+    //
+    //    Output:
+    //        returned value:    0 successful operation
+    //                          -ENODATA the engine has finished the disable phase and the framework
+    //                                  can stop calling process_reverse()
+    //                          -EINVAL invalid interface handle or
+    //                                  invalid input/output buffer description
+    ////////////////////////////////////////////////////////////////////////////////
+    int32_t (*process_reverse)(effect_handle_t self,
+                               audio_buffer_t *inBuffer,
+                               audio_buffer_t *outBuffer);
+};
+
+
+//
+//--- Standardized command codes for command() function
+//
+enum effect_command_e {
+   EFFECT_CMD_INIT,                 // initialize effect engine
+   EFFECT_CMD_SET_CONFIG,           // configure effect engine (see effect_config_t)
+   EFFECT_CMD_RESET,                // reset effect engine
+   EFFECT_CMD_ENABLE,               // enable effect process
+   EFFECT_CMD_DISABLE,              // disable effect process
+   EFFECT_CMD_SET_PARAM,            // set parameter immediately (see effect_param_t)
+   EFFECT_CMD_SET_PARAM_DEFERRED,   // set parameter deferred
+   EFFECT_CMD_SET_PARAM_COMMIT,     // commit previous set parameter deferred
+   EFFECT_CMD_GET_PARAM,            // get parameter
+   EFFECT_CMD_SET_DEVICE,           // set audio device (see audio.h, audio_devices_t)
+   EFFECT_CMD_SET_VOLUME,           // set volume
+   EFFECT_CMD_SET_AUDIO_MODE,       // set the audio mode (normal, ring, ...)
+   EFFECT_CMD_SET_CONFIG_REVERSE,   // configure effect engine reverse stream(see effect_config_t)
+   EFFECT_CMD_SET_INPUT_DEVICE,     // set capture device (see audio.h, audio_devices_t)
+   EFFECT_CMD_GET_CONFIG,           // read effect engine configuration
+   EFFECT_CMD_GET_CONFIG_REVERSE,   // read configure effect engine reverse stream configuration
+   EFFECT_CMD_GET_FEATURE_SUPPORTED_CONFIGS,// get all supported configurations for a feature.
+   EFFECT_CMD_GET_FEATURE_CONFIG,   // get current feature configuration
+   EFFECT_CMD_SET_FEATURE_CONFIG,   // set current feature configuration
+   EFFECT_CMD_SET_AUDIO_SOURCE,     // set the audio source (see audio.h, audio_source_t)
+   EFFECT_CMD_OFFLOAD,              // set if effect thread is an offload one,
+                                    // send the ioHandle of the effect thread
+   EFFECT_CMD_FIRST_PROPRIETARY = 0x10000 // first proprietary command code
+};
+
+//==================================================================================================
+// command: EFFECT_CMD_INIT
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Initialize effect engine: All configurations return to default
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: 0
+//  data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_SET_CONFIG
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Apply new audio parameters configurations for input and output buffers
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(effect_config_t)
+//  data: effect_config_t
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_RESET
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Reset the effect engine. Keep configuration but resets state and buffer content
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: 0
+//  data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: 0
+//  data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_ENABLE
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Enable the process. Called by the framework before the first call to process()
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: 0
+//  data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_DISABLE
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Disable the process. Called by the framework after the last call to process()
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: 0
+//  data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_SET_PARAM
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Set a parameter and apply it immediately
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(effect_param_t) + size of param and value
+//  data: effect_param_t + param + value. See effect_param_t definition below for value offset
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_SET_PARAM_DEFERRED
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Set a parameter but apply it only when receiving EFFECT_CMD_SET_PARAM_COMMIT command
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(effect_param_t) + size of param and value
+//  data: effect_param_t + param + value. See effect_param_t definition below for value offset
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: 0
+//  data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_SET_PARAM_COMMIT
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Apply all previously received EFFECT_CMD_SET_PARAM_DEFERRED commands
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: 0
+//  data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_GET_PARAM
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Get a parameter value
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(effect_param_t) + size of param
+//  data: effect_param_t + param
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(effect_param_t) + size of param and value
+//  data: effect_param_t + param + value. See effect_param_t definition below for value offset
+//==================================================================================================
+// command: EFFECT_CMD_SET_DEVICE
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Set the rendering device the audio output path is connected to. See audio.h, audio_devices_t
+//  for device values.
+//  The effect implementation must set EFFECT_FLAG_DEVICE_IND flag in its descriptor to receive this
+//  command when the device changes
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(uint32_t)
+//  data: uint32_t
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: 0
+//  data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_SET_VOLUME
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Set and get volume. Used by audio framework to delegate volume control to effect engine.
+//  The effect implementation must set EFFECT_FLAG_VOLUME_IND or EFFECT_FLAG_VOLUME_CTRL flag in
+//  its descriptor to receive this command before every call to process() function
+//  If EFFECT_FLAG_VOLUME_CTRL flag is set in the effect descriptor, the effect engine must return
+//  the volume that should be applied before the effect is processed. The overall volume (the volume
+//  actually applied by the effect engine multiplied by the returned value) should match the value
+//  indicated in the command.
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: n * sizeof(uint32_t)
+//  data: volume for each channel defined in effect_config_t for output buffer expressed in
+//      8.24 fixed point format
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: n * sizeof(uint32_t) / 0
+//  data: - if EFFECT_FLAG_VOLUME_CTRL is set in effect descriptor:
+//              volume for each channel defined in effect_config_t for output buffer expressed in
+//              8.24 fixed point format
+//        - if EFFECT_FLAG_VOLUME_CTRL is not set in effect descriptor:
+//              N/A
+//  It is legal to receive a null pointer as pReplyData in which case the effect framework has
+//  delegated volume control to another effect
+//==================================================================================================
+// command: EFFECT_CMD_SET_AUDIO_MODE
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Set the audio mode. The effect implementation must set EFFECT_FLAG_AUDIO_MODE_IND flag in its
+//  descriptor to receive this command when the audio mode changes.
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(uint32_t)
+//  data: audio_mode_t
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: 0
+//  data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_SET_CONFIG_REVERSE
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Apply new audio parameters configurations for input and output buffers of reverse stream.
+//  An example of reverse stream is the echo reference supplied to an Acoustic Echo Canceler.
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(effect_config_t)
+//  data: effect_config_t
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_SET_INPUT_DEVICE
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Set the capture device the audio input path is connected to. See audio.h, audio_devices_t
+//  for device values.
+//  The effect implementation must set EFFECT_FLAG_DEVICE_IND flag in its descriptor to receive this
+//  command when the device changes
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(uint32_t)
+//  data: uint32_t
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: 0
+//  data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_GET_CONFIG
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Read audio parameters configurations for input and output buffers
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: 0
+//  data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(effect_config_t)
+//  data: effect_config_t
+//==================================================================================================
+// command: EFFECT_CMD_GET_CONFIG_REVERSE
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Read audio parameters configurations for input and output buffers of reverse stream
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: 0
+//  data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(effect_config_t)
+//  data: effect_config_t
+//==================================================================================================
+// command: EFFECT_CMD_GET_FEATURE_SUPPORTED_CONFIGS
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Queries for supported configurations for a particular feature (e.g. get the supported
+// combinations of main and auxiliary channels for a noise suppressor).
+// The command parameter is the feature identifier (See effect_feature_e for a list of defined
+// features) followed by the maximum number of configuration descriptor to return.
+// The reply is composed of:
+//  - status (uint32_t):
+//          - 0 if feature is supported
+//          - -ENOSYS if the feature is not supported,
+//          - -ENOMEM if the feature is supported but the total number of supported configurations
+//          exceeds the maximum number indicated by the caller.
+//  - total number of supported configurations (uint32_t)
+//  - an array of configuration descriptors.
+// The actual number of descriptors returned must not exceed the maximum number indicated by
+// the caller.
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: 2 x sizeof(uint32_t)
+//  data: effect_feature_e + maximum number of configurations to return
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: 2 x sizeof(uint32_t) + n x sizeof (<config descriptor>)
+//  data: status + total number of configurations supported + array of n config descriptors
+//==================================================================================================
+// command: EFFECT_CMD_GET_FEATURE_CONFIG
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Retrieves current configuration for a given feature.
+// The reply status is:
+//      - 0 if feature is supported
+//      - -ENOSYS if the feature is not supported,
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(uint32_t)
+//  data: effect_feature_e
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(uint32_t) + sizeof (<config descriptor>)
+//  data: status + config descriptor
+//==================================================================================================
+// command: EFFECT_CMD_SET_FEATURE_CONFIG
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Sets current configuration for a given feature.
+// The reply status is:
+//      - 0 if feature is supported
+//      - -ENOSYS if the feature is not supported,
+//      - -EINVAL if the configuration is invalid
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(uint32_t) + sizeof (<config descriptor>)
+//  data: effect_feature_e + config descriptor
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(uint32_t)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_SET_AUDIO_SOURCE
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Set the audio source the capture path is configured for (Camcorder, voice recognition...).
+//  See audio.h, audio_source_t for values.
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(uint32_t)
+//  data: uint32_t
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: 0
+//  data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_OFFLOAD
+//--------------------------------------------------------------------------------------------------
+// description:
+//  1.indicate if the playback thread the effect is attached to is offloaded or not
+//  2.update the io handle of the playback thread the effect is attached to
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(effect_offload_param_t)
+//  data: effect_offload_param_t
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(uint32_t)
+//  data: uint32_t
+//--------------------------------------------------------------------------------------------------
+// command: EFFECT_CMD_FIRST_PROPRIETARY
+//--------------------------------------------------------------------------------------------------
+// description:
+//  All proprietary effect commands must use command codes above this value. The size and format of
+//  command and response fields is free in this case
+//==================================================================================================
+
+
+// Audio buffer descriptor used by process(), bufferProvider() functions and buffer_config_t
+// structure. Multi-channel audio is always interleaved. The channel order is from LSB to MSB with
+// regard to the channel mask definition in audio.h, audio_channel_mask_t e.g :
+// Stereo: left, right
+// 5 point 1: front left, front right, front center, low frequency, back left, back right
+// The buffer size is expressed in frame count, a frame being composed of samples for all
+// channels at a given time. Frame size for unspecified format (AUDIO_FORMAT_OTHER) is 8 bit by
+// definition
+struct audio_buffer_s {
+    size_t   frameCount;        // number of frames in buffer
+    union {
+        void*       raw;        // raw pointer to start of buffer
+        int32_t*    s32;        // pointer to signed 32 bit data at start of buffer
+        int16_t*    s16;        // pointer to signed 16 bit data at start of buffer
+        uint8_t*    u8;         // pointer to unsigned 8 bit data at start of buffer
+    };
+};
+
+// The buffer_provider_s structure contains functions that can be used
+// by the effect engine process() function to query and release input
+// or output audio buffer.
+// The getBuffer() function is called to retrieve a buffer where data
+// should read from or written to by process() function.
+// The releaseBuffer() function MUST be called when the buffer retrieved
+// with getBuffer() is not needed anymore.
+// The process function should use the buffer provider mechanism to retrieve
+// input or output buffer if the inBuffer or outBuffer passed as argument is NULL
+// and the buffer configuration (buffer_config_t) given by the EFFECT_CMD_SET_CONFIG
+// command did not specify an audio buffer.
+
+typedef int32_t (* buffer_function_t)(void *cookie, audio_buffer_t *buffer);
+
+typedef struct buffer_provider_s {
+    buffer_function_t getBuffer;       // retrieve next buffer
+    buffer_function_t releaseBuffer;   // release used buffer
+    void       *cookie;                // for use by client of buffer provider functions
+} buffer_provider_t;
+
+
+// The buffer_config_s structure specifies the input or output audio format
+// to be used by the effect engine. It is part of the effect_config_t
+// structure that defines both input and output buffer configurations and is
+// passed by the EFFECT_CMD_SET_CONFIG or EFFECT_CMD_SET_CONFIG_REVERSE command.
+typedef struct buffer_config_s {
+    audio_buffer_t  buffer;     // buffer for use by process() function if not passed explicitly
+    uint32_t   samplingRate;    // sampling rate
+    uint32_t   channels;        // channel mask (see audio_channel_mask_t in audio.h)
+    buffer_provider_t bufferProvider;   // buffer provider
+    uint8_t    format;          // Audio format  (see see audio_format_t in audio.h)
+    uint8_t    accessMode;      // read/write or accumulate in buffer (effect_buffer_access_e)
+    uint16_t   mask;            // indicates which of the above fields is valid
+} buffer_config_t;
+
+// Values for "accessMode" field of buffer_config_t:
+//   overwrite, read only, accumulate (read/modify/write)
+enum effect_buffer_access_e {
+    EFFECT_BUFFER_ACCESS_WRITE,
+    EFFECT_BUFFER_ACCESS_READ,
+    EFFECT_BUFFER_ACCESS_ACCUMULATE
+
+};
+
+// feature identifiers for EFFECT_CMD_GET_FEATURE_SUPPORTED_CONFIGS command
+enum effect_feature_e {
+    EFFECT_FEATURE_AUX_CHANNELS, // supports auxiliary channels (e.g. dual mic noise suppressor)
+    EFFECT_FEATURE_CNT
+};
+
+// EFFECT_FEATURE_AUX_CHANNELS feature configuration descriptor. Describe a combination
+// of main and auxiliary channels supported
+typedef struct channel_config_s {
+    audio_channel_mask_t main_channels; // channel mask for main channels
+    audio_channel_mask_t aux_channels;  // channel mask for auxiliary channels
+} channel_config_t;
+
+
+// Values for bit field "mask" in buffer_config_t. If a bit is set, the corresponding field
+// in buffer_config_t must be taken into account when executing the EFFECT_CMD_SET_CONFIG command
+#define EFFECT_CONFIG_BUFFER    0x0001  // buffer field must be taken into account
+#define EFFECT_CONFIG_SMP_RATE  0x0002  // samplingRate field must be taken into account
+#define EFFECT_CONFIG_CHANNELS  0x0004  // channels field must be taken into account
+#define EFFECT_CONFIG_FORMAT    0x0008  // format field must be taken into account
+#define EFFECT_CONFIG_ACC_MODE  0x0010  // accessMode field must be taken into account
+#define EFFECT_CONFIG_PROVIDER  0x0020  // bufferProvider field must be taken into account
+#define EFFECT_CONFIG_ALL (EFFECT_CONFIG_BUFFER | EFFECT_CONFIG_SMP_RATE | \
+                           EFFECT_CONFIG_CHANNELS | EFFECT_CONFIG_FORMAT | \
+                           EFFECT_CONFIG_ACC_MODE | EFFECT_CONFIG_PROVIDER)
+
+
+// effect_config_s structure describes the format of the pCmdData argument of EFFECT_CMD_SET_CONFIG
+// command to configure audio parameters and buffers for effect engine input and output.
+typedef struct effect_config_s {
+    buffer_config_t   inputCfg;
+    buffer_config_t   outputCfg;
+} effect_config_t;
+
+
+// effect_param_s structure describes the format of the pCmdData argument of EFFECT_CMD_SET_PARAM
+// command and pCmdData and pReplyData of EFFECT_CMD_GET_PARAM command.
+// psize and vsize represent the actual size of parameter and value.
+//
+// NOTE: the start of value field inside the data field is always on a 32 bit boundary:
+//
+//  +-----------+
+//  | status    | sizeof(int)
+//  +-----------+
+//  | psize     | sizeof(int)
+//  +-----------+
+//  | vsize     | sizeof(int)
+//  +-----------+
+//  |           |   |           |
+//  ~ parameter ~   > psize     |
+//  |           |   |           >  ((psize - 1)/sizeof(int) + 1) * sizeof(int)
+//  +-----------+               |
+//  | padding   |               |
+//  +-----------+
+//  |           |   |
+//  ~ value     ~   > vsize
+//  |           |   |
+//  +-----------+
+
+typedef struct effect_param_s {
+    int32_t     status;     // Transaction status (unused for command, used for reply)
+    uint32_t    psize;      // Parameter size
+    uint32_t    vsize;      // Value size
+    char        data[];     // Start of Parameter + Value data
+} effect_param_t;
+
+// structure used by EFFECT_CMD_OFFLOAD command
+typedef struct effect_offload_param_s {
+    bool isOffload;         // true if the playback thread the effect is attached to is offloaded
+    int ioHandle;           // io handle of the playback thread the effect is attached to
+} effect_offload_param_t;
+
+
+/////////////////////////////////////////////////
+//      Effect library interface
+/////////////////////////////////////////////////
+
+// Effect library interface version 3.0
+// Note that EffectsFactory.c only checks the major version component, so changes to the minor
+// number can only be used for fully backwards compatible changes
+#define EFFECT_LIBRARY_API_VERSION EFFECT_MAKE_API_VERSION(3,0)
+
+#define AUDIO_EFFECT_LIBRARY_TAG ((('A') << 24) | (('E') << 16) | (('L') << 8) | ('T'))
+
+// Every effect library must have a data structure named AUDIO_EFFECT_LIBRARY_INFO_SYM
+// and the fields of this data structure must begin with audio_effect_library_t
+
+typedef struct audio_effect_library_s {
+    // tag must be initialized to AUDIO_EFFECT_LIBRARY_TAG
+    uint32_t tag;
+    // Version of the effect library API : 0xMMMMmmmm MMMM: Major, mmmm: minor
+    uint32_t version;
+    // Name of this library
+    const char *name;
+    // Author/owner/implementor of the library
+    const char *implementor;
+
+    ////////////////////////////////////////////////////////////////////////////////
+    //
+    //    Function:        create_effect
+    //
+    //    Description:    Creates an effect engine of the specified implementation uuid and
+    //          returns an effect control interface on this engine. The function will allocate the
+    //          resources for an instance of the requested effect engine and return
+    //          a handle on the effect control interface.
+    //
+    //    Input:
+    //          uuid:    pointer to the effect uuid.
+    //          sessionId:  audio session to which this effect instance will be attached. All effects
+    //              created with the same session ID are connected in series and process the same signal
+    //              stream. Knowing that two effects are part of the same effect chain can help the
+    //              library implement some kind of optimizations.
+    //          ioId:   identifies the output or input stream this effect is directed to at audio HAL.
+    //              For future use especially with tunneled HW accelerated effects
+    //
+    //    Input/Output:
+    //          pHandle:        address where to return the effect interface handle.
+    //
+    //    Output:
+    //        returned value:    0          successful operation.
+    //                          -ENODEV     library failed to initialize
+    //                          -EINVAL     invalid pEffectUuid or pHandle
+    //                          -ENOENT     no effect with this uuid found
+    //        *pHandle:         updated with the effect interface handle.
+    //
+    ////////////////////////////////////////////////////////////////////////////////
+    int32_t (*create_effect)(const effect_uuid_t *uuid,
+                             int32_t sessionId,
+                             int32_t ioId,
+                             effect_handle_t *pHandle);
+
+    ////////////////////////////////////////////////////////////////////////////////
+    //
+    //    Function:        release_effect
+    //
+    //    Description:    Releases the effect engine whose handle is given as argument.
+    //          All resources allocated to this particular instance of the effect are
+    //          released.
+    //
+    //    Input:
+    //          handle:         handle on the effect interface to be released.
+    //
+    //    Output:
+    //        returned value:    0          successful operation.
+    //                          -ENODEV     library failed to initialize
+    //                          -EINVAL     invalid interface handle
+    //
+    ////////////////////////////////////////////////////////////////////////////////
+    int32_t (*release_effect)(effect_handle_t handle);
+
+    ////////////////////////////////////////////////////////////////////////////////
+    //
+    //    Function:        get_descriptor
+    //
+    //    Description:    Returns the descriptor of the effect engine which implementation UUID is
+    //          given as argument.
+    //
+    //    Input/Output:
+    //          uuid:           pointer to the effect uuid.
+    //          pDescriptor:    address where to return the effect descriptor.
+    //
+    //    Output:
+    //        returned value:    0          successful operation.
+    //                          -ENODEV     library failed to initialize
+    //                          -EINVAL     invalid pDescriptor or uuid
+    //        *pDescriptor:     updated with the effect descriptor.
+    //
+    ////////////////////////////////////////////////////////////////////////////////
+    int32_t (*get_descriptor)(const effect_uuid_t *uuid,
+                              effect_descriptor_t *pDescriptor);
+} audio_effect_library_t;
+
+// Name of the hal_module_info
+#define AUDIO_EFFECT_LIBRARY_INFO_SYM         AELI
+
+// Name of the hal_module_info as a string
+#define AUDIO_EFFECT_LIBRARY_INFO_SYM_AS_STR  "AELI"
+
+__END_DECLS
+
+#endif  // ANDROID_AUDIO_EFFECT_H
diff --git a/android/system/audio.h b/android/system/audio.h
new file mode 100644
index 0000000..26a0a3b
--- /dev/null
+++ b/android/system/audio.h
@@ -0,0 +1,609 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#ifndef ANDROID_AUDIO_CORE_H
+#define ANDROID_AUDIO_CORE_H
+
+#include <stdbool.h>
+#include <stdint.h>
+#include <sys/cdefs.h>
+#include <sys/types.h>
+
+#define popcount __builtin_popcount
+
+__BEGIN_DECLS
+
+/* The enums were moved here mostly from
+ * frameworks/base/include/media/AudioSystem.h
+ */
+
+/* device address used to refer to the standard remote submix */
+#define AUDIO_REMOTE_SUBMIX_DEVICE_ADDRESS "0"
+
+typedef int audio_io_handle_t;
+
+/* Audio stream types */
+typedef enum {
+    AUDIO_STREAM_DEFAULT          = -1,
+    AUDIO_STREAM_VOICE_CALL       = 0,
+    AUDIO_STREAM_SYSTEM           = 1,
+    AUDIO_STREAM_RING             = 2,
+    AUDIO_STREAM_MUSIC            = 3,
+    AUDIO_STREAM_ALARM            = 4,
+    AUDIO_STREAM_NOTIFICATION     = 5,
+    AUDIO_STREAM_BLUETOOTH_SCO    = 6,
+    AUDIO_STREAM_ENFORCED_AUDIBLE = 7, /* Sounds that cannot be muted by user and must be routed to speaker */
+    AUDIO_STREAM_DTMF             = 8,
+    AUDIO_STREAM_TTS              = 9,
+
+    AUDIO_STREAM_CNT,
+    AUDIO_STREAM_MAX              = AUDIO_STREAM_CNT - 1,
+} audio_stream_type_t;
+
+/* Do not change these values without updating their counterparts
+ * in media/java/android/media/MediaRecorder.java!
+ */
+typedef enum {
+    AUDIO_SOURCE_DEFAULT             = 0,
+    AUDIO_SOURCE_MIC                 = 1,
+    AUDIO_SOURCE_VOICE_UPLINK        = 2,
+    AUDIO_SOURCE_VOICE_DOWNLINK      = 3,
+    AUDIO_SOURCE_VOICE_CALL          = 4,
+    AUDIO_SOURCE_CAMCORDER           = 5,
+    AUDIO_SOURCE_VOICE_RECOGNITION   = 6,
+    AUDIO_SOURCE_VOICE_COMMUNICATION = 7,
+    AUDIO_SOURCE_REMOTE_SUBMIX       = 8, /* Source for the mix to be presented remotely.      */
+                                          /* An example of remote presentation is Wifi Display */
+                                          /*  where a dongle attached to a TV can be used to   */
+                                          /*  play the mix captured by this audio source.      */
+    AUDIO_SOURCE_CNT,
+    AUDIO_SOURCE_MAX                 = AUDIO_SOURCE_CNT - 1,
+    AUDIO_SOURCE_HOTWORD             = 1999, /* A low-priority, preemptible audio source for
+                                                for background software hotword detection.
+                                                Same tuning as AUDIO_SOURCE_VOICE_RECOGNITION.
+                                                Used only internally to the framework. Not exposed
+                                                at the audio HAL. */
+} audio_source_t;
+
+/* special audio session values
+ * (XXX: should this be living in the audio effects land?)
+ */
+typedef enum {
+    /* session for effects attached to a particular output stream
+     * (value must be less than 0)
+     */
+    AUDIO_SESSION_OUTPUT_STAGE = -1,
+
+    /* session for effects applied to output mix. These effects can
+     * be moved by audio policy manager to another output stream
+     * (value must be 0)
+     */
+    AUDIO_SESSION_OUTPUT_MIX = 0,
+} audio_session_t;
+
+/* Audio sub formats (see enum audio_format). */
+
+/* PCM sub formats */
+typedef enum {
+    AUDIO_FORMAT_PCM_SUB_16_BIT          = 0x1, /* DO NOT CHANGE - PCM signed 16 bits */
+    AUDIO_FORMAT_PCM_SUB_8_BIT           = 0x2, /* DO NOT CHANGE - PCM unsigned 8 bits */
+    AUDIO_FORMAT_PCM_SUB_32_BIT          = 0x3, /* PCM signed .31 fixed point */
+    AUDIO_FORMAT_PCM_SUB_8_24_BIT        = 0x4, /* PCM signed 7.24 fixed point */
+} audio_format_pcm_sub_fmt_t;
+
+/* MP3 sub format field definition : can use 11 LSBs in the same way as MP3
+ * frame header to specify bit rate, stereo mode, version...
+ */
+typedef enum {
+    AUDIO_FORMAT_MP3_SUB_NONE            = 0x0,
+} audio_format_mp3_sub_fmt_t;
+
+/* AMR NB/WB sub format field definition: specify frame block interleaving,
+ * bandwidth efficient or octet aligned, encoding mode for recording...
+ */
+typedef enum {
+    AUDIO_FORMAT_AMR_SUB_NONE            = 0x0,
+} audio_format_amr_sub_fmt_t;
+
+/* AAC sub format field definition: specify profile or bitrate for recording... */
+typedef enum {
+    AUDIO_FORMAT_AAC_SUB_NONE            = 0x0,
+} audio_format_aac_sub_fmt_t;
+
+/* VORBIS sub format field definition: specify quality for recording... */
+typedef enum {
+    AUDIO_FORMAT_VORBIS_SUB_NONE         = 0x0,
+} audio_format_vorbis_sub_fmt_t;
+
+/* Audio format consists in a main format field (upper 8 bits) and a sub format
+ * field (lower 24 bits).
+ *
+ * The main format indicates the main codec type. The sub format field
+ * indicates options and parameters for each format. The sub format is mainly
+ * used for record to indicate for instance the requested bitrate or profile.
+ * It can also be used for certain formats to give informations not present in
+ * the encoded audio stream (e.g. octet alignement for AMR).
+ */
+typedef enum {
+    AUDIO_FORMAT_INVALID             = 0xFFFFFFFFUL,
+    AUDIO_FORMAT_DEFAULT             = 0,
+    AUDIO_FORMAT_PCM                 = 0x00000000UL, /* DO NOT CHANGE */
+    AUDIO_FORMAT_MP3                 = 0x01000000UL,
+    AUDIO_FORMAT_AMR_NB              = 0x02000000UL,
+    AUDIO_FORMAT_AMR_WB              = 0x03000000UL,
+    AUDIO_FORMAT_AAC                 = 0x04000000UL,
+    AUDIO_FORMAT_HE_AAC_V1           = 0x05000000UL,
+    AUDIO_FORMAT_HE_AAC_V2           = 0x06000000UL,
+    AUDIO_FORMAT_VORBIS              = 0x07000000UL,
+    AUDIO_FORMAT_MAIN_MASK           = 0xFF000000UL,
+    AUDIO_FORMAT_SUB_MASK            = 0x00FFFFFFUL,
+
+    /* Aliases */
+    AUDIO_FORMAT_PCM_16_BIT          = (AUDIO_FORMAT_PCM |
+                                        AUDIO_FORMAT_PCM_SUB_16_BIT),
+    AUDIO_FORMAT_PCM_8_BIT           = (AUDIO_FORMAT_PCM |
+                                        AUDIO_FORMAT_PCM_SUB_8_BIT),
+    AUDIO_FORMAT_PCM_32_BIT          = (AUDIO_FORMAT_PCM |
+                                        AUDIO_FORMAT_PCM_SUB_32_BIT),
+    AUDIO_FORMAT_PCM_8_24_BIT        = (AUDIO_FORMAT_PCM |
+                                        AUDIO_FORMAT_PCM_SUB_8_24_BIT),
+} audio_format_t;
+
+enum {
+    /* output channels */
+    AUDIO_CHANNEL_OUT_FRONT_LEFT            = 0x1,
+    AUDIO_CHANNEL_OUT_FRONT_RIGHT           = 0x2,
+    AUDIO_CHANNEL_OUT_FRONT_CENTER          = 0x4,
+    AUDIO_CHANNEL_OUT_LOW_FREQUENCY         = 0x8,
+    AUDIO_CHANNEL_OUT_BACK_LEFT             = 0x10,
+    AUDIO_CHANNEL_OUT_BACK_RIGHT            = 0x20,
+    AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER  = 0x40,
+    AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = 0x80,
+    AUDIO_CHANNEL_OUT_BACK_CENTER           = 0x100,
+    AUDIO_CHANNEL_OUT_SIDE_LEFT             = 0x200,
+    AUDIO_CHANNEL_OUT_SIDE_RIGHT            = 0x400,
+    AUDIO_CHANNEL_OUT_TOP_CENTER            = 0x800,
+    AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT        = 0x1000,
+    AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER      = 0x2000,
+    AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT       = 0x4000,
+    AUDIO_CHANNEL_OUT_TOP_BACK_LEFT         = 0x8000,
+    AUDIO_CHANNEL_OUT_TOP_BACK_CENTER       = 0x10000,
+    AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT        = 0x20000,
+
+    AUDIO_CHANNEL_OUT_MONO     = AUDIO_CHANNEL_OUT_FRONT_LEFT,
+    AUDIO_CHANNEL_OUT_STEREO   = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT),
+    AUDIO_CHANNEL_OUT_QUAD     = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
+                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
+                                  AUDIO_CHANNEL_OUT_BACK_RIGHT),
+    AUDIO_CHANNEL_OUT_SURROUND = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
+                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
+                                  AUDIO_CHANNEL_OUT_BACK_CENTER),
+    AUDIO_CHANNEL_OUT_5POINT1  = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
+                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
+                                  AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
+                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
+                                  AUDIO_CHANNEL_OUT_BACK_RIGHT),
+    // matches the correct AudioFormat.CHANNEL_OUT_7POINT1_SURROUND definition for 7.1
+    AUDIO_CHANNEL_OUT_7POINT1  = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
+                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
+                                  AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
+                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
+                                  AUDIO_CHANNEL_OUT_BACK_RIGHT |
+                                  AUDIO_CHANNEL_OUT_SIDE_LEFT |
+                                  AUDIO_CHANNEL_OUT_SIDE_RIGHT),
+    AUDIO_CHANNEL_OUT_ALL      = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
+                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
+                                  AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
+                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
+                                  AUDIO_CHANNEL_OUT_BACK_RIGHT |
+                                  AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER |
+                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER |
+                                  AUDIO_CHANNEL_OUT_BACK_CENTER|
+                                  AUDIO_CHANNEL_OUT_SIDE_LEFT|
+                                  AUDIO_CHANNEL_OUT_SIDE_RIGHT|
+                                  AUDIO_CHANNEL_OUT_TOP_CENTER|
+                                  AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT|
+                                  AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER|
+                                  AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT|
+                                  AUDIO_CHANNEL_OUT_TOP_BACK_LEFT|
+                                  AUDIO_CHANNEL_OUT_TOP_BACK_CENTER|
+                                  AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT),
+
+    /* input channels */
+    AUDIO_CHANNEL_IN_LEFT            = 0x4,
+    AUDIO_CHANNEL_IN_RIGHT           = 0x8,
+    AUDIO_CHANNEL_IN_FRONT           = 0x10,
+    AUDIO_CHANNEL_IN_BACK            = 0x20,
+    AUDIO_CHANNEL_IN_LEFT_PROCESSED  = 0x40,
+    AUDIO_CHANNEL_IN_RIGHT_PROCESSED = 0x80,
+    AUDIO_CHANNEL_IN_FRONT_PROCESSED = 0x100,
+    AUDIO_CHANNEL_IN_BACK_PROCESSED  = 0x200,
+    AUDIO_CHANNEL_IN_PRESSURE        = 0x400,
+    AUDIO_CHANNEL_IN_X_AXIS          = 0x800,
+    AUDIO_CHANNEL_IN_Y_AXIS          = 0x1000,
+    AUDIO_CHANNEL_IN_Z_AXIS          = 0x2000,
+    AUDIO_CHANNEL_IN_VOICE_UPLINK    = 0x4000,
+    AUDIO_CHANNEL_IN_VOICE_DNLINK    = 0x8000,
+
+    AUDIO_CHANNEL_IN_MONO   = AUDIO_CHANNEL_IN_FRONT,
+    AUDIO_CHANNEL_IN_STEREO = (AUDIO_CHANNEL_IN_LEFT | AUDIO_CHANNEL_IN_RIGHT),
+    AUDIO_CHANNEL_IN_FRONT_BACK = (AUDIO_CHANNEL_IN_FRONT | AUDIO_CHANNEL_IN_BACK),
+    AUDIO_CHANNEL_IN_ALL    = (AUDIO_CHANNEL_IN_LEFT |
+                               AUDIO_CHANNEL_IN_RIGHT |
+                               AUDIO_CHANNEL_IN_FRONT |
+                               AUDIO_CHANNEL_IN_BACK|
+                               AUDIO_CHANNEL_IN_LEFT_PROCESSED |
+                               AUDIO_CHANNEL_IN_RIGHT_PROCESSED |
+                               AUDIO_CHANNEL_IN_FRONT_PROCESSED |
+                               AUDIO_CHANNEL_IN_BACK_PROCESSED|
+                               AUDIO_CHANNEL_IN_PRESSURE |
+                               AUDIO_CHANNEL_IN_X_AXIS |
+                               AUDIO_CHANNEL_IN_Y_AXIS |
+                               AUDIO_CHANNEL_IN_Z_AXIS |
+                               AUDIO_CHANNEL_IN_VOICE_UPLINK |
+                               AUDIO_CHANNEL_IN_VOICE_DNLINK),
+};
+
+typedef uint32_t audio_channel_mask_t;
+
+typedef enum {
+    AUDIO_MODE_INVALID          = -2,
+    AUDIO_MODE_CURRENT          = -1,
+    AUDIO_MODE_NORMAL           = 0,
+    AUDIO_MODE_RINGTONE         = 1,
+    AUDIO_MODE_IN_CALL          = 2,
+    AUDIO_MODE_IN_COMMUNICATION = 3,
+
+    AUDIO_MODE_CNT,
+    AUDIO_MODE_MAX              = AUDIO_MODE_CNT - 1,
+} audio_mode_t;
+
+typedef enum {
+    AUDIO_IN_ACOUSTICS_AGC_ENABLE    = 0x0001,
+    AUDIO_IN_ACOUSTICS_AGC_DISABLE   = 0,
+    AUDIO_IN_ACOUSTICS_NS_ENABLE     = 0x0002,
+    AUDIO_IN_ACOUSTICS_NS_DISABLE    = 0,
+    AUDIO_IN_ACOUSTICS_TX_IIR_ENABLE = 0x0004,
+    AUDIO_IN_ACOUSTICS_TX_DISABLE    = 0,
+} audio_in_acoustics_t;
+
+enum {
+    AUDIO_DEVICE_NONE                          = 0x0,
+    /* reserved bits */
+    AUDIO_DEVICE_BIT_IN                        = 0x80000000,
+    AUDIO_DEVICE_BIT_DEFAULT                   = 0x40000000,
+    /* output devices */
+    AUDIO_DEVICE_OUT_EARPIECE                  = 0x1,
+    AUDIO_DEVICE_OUT_SPEAKER                   = 0x2,
+    AUDIO_DEVICE_OUT_WIRED_HEADSET             = 0x4,
+    AUDIO_DEVICE_OUT_WIRED_HEADPHONE           = 0x8,
+    AUDIO_DEVICE_OUT_BLUETOOTH_SCO             = 0x10,
+    AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET     = 0x20,
+    AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT      = 0x40,
+    AUDIO_DEVICE_OUT_BLUETOOTH_A2DP            = 0x80,
+    AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = 0x100,
+    AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER    = 0x200,
+    AUDIO_DEVICE_OUT_AUX_DIGITAL               = 0x400,
+    AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET         = 0x800,
+    AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET         = 0x1000,
+    AUDIO_DEVICE_OUT_USB_ACCESSORY             = 0x2000,
+    AUDIO_DEVICE_OUT_USB_DEVICE                = 0x4000,
+    AUDIO_DEVICE_OUT_REMOTE_SUBMIX             = 0x8000,
+    AUDIO_DEVICE_OUT_DEFAULT                   = AUDIO_DEVICE_BIT_DEFAULT,
+    AUDIO_DEVICE_OUT_ALL      = (AUDIO_DEVICE_OUT_EARPIECE |
+                                 AUDIO_DEVICE_OUT_SPEAKER |
+                                 AUDIO_DEVICE_OUT_WIRED_HEADSET |
+                                 AUDIO_DEVICE_OUT_WIRED_HEADPHONE |
+                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
+                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
+                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT |
+                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
+                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
+                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER |
+                                 AUDIO_DEVICE_OUT_AUX_DIGITAL |
+                                 AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET |
+                                 AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET |
+                                 AUDIO_DEVICE_OUT_USB_ACCESSORY |
+                                 AUDIO_DEVICE_OUT_USB_DEVICE |
+                                 AUDIO_DEVICE_OUT_REMOTE_SUBMIX |
+                                 AUDIO_DEVICE_OUT_DEFAULT),
+    AUDIO_DEVICE_OUT_ALL_A2DP = (AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
+                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
+                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER),
+    AUDIO_DEVICE_OUT_ALL_SCO  = (AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
+                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
+                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT),
+    AUDIO_DEVICE_OUT_ALL_USB  = (AUDIO_DEVICE_OUT_USB_ACCESSORY |
+                                 AUDIO_DEVICE_OUT_USB_DEVICE),
+
+    /* input devices */
+    AUDIO_DEVICE_IN_COMMUNICATION         = AUDIO_DEVICE_BIT_IN | 0x1,
+    AUDIO_DEVICE_IN_AMBIENT               = AUDIO_DEVICE_BIT_IN | 0x2,
+    AUDIO_DEVICE_IN_BUILTIN_MIC           = AUDIO_DEVICE_BIT_IN | 0x4,
+    AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET = AUDIO_DEVICE_BIT_IN | 0x8,
+    AUDIO_DEVICE_IN_WIRED_HEADSET         = AUDIO_DEVICE_BIT_IN | 0x10,
+    AUDIO_DEVICE_IN_AUX_DIGITAL           = AUDIO_DEVICE_BIT_IN | 0x20,
+    AUDIO_DEVICE_IN_VOICE_CALL            = AUDIO_DEVICE_BIT_IN | 0x40,
+    AUDIO_DEVICE_IN_BACK_MIC              = AUDIO_DEVICE_BIT_IN | 0x80,
+    AUDIO_DEVICE_IN_REMOTE_SUBMIX         = AUDIO_DEVICE_BIT_IN | 0x100,
+    AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET     = AUDIO_DEVICE_BIT_IN | 0x200,
+    AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET     = AUDIO_DEVICE_BIT_IN | 0x400,
+    AUDIO_DEVICE_IN_USB_ACCESSORY         = AUDIO_DEVICE_BIT_IN | 0x800,
+    AUDIO_DEVICE_IN_USB_DEVICE            = AUDIO_DEVICE_BIT_IN | 0x1000,
+    AUDIO_DEVICE_IN_DEFAULT               = AUDIO_DEVICE_BIT_IN | AUDIO_DEVICE_BIT_DEFAULT,
+
+    AUDIO_DEVICE_IN_ALL     = (AUDIO_DEVICE_IN_COMMUNICATION |
+                               AUDIO_DEVICE_IN_AMBIENT |
+                               AUDIO_DEVICE_IN_BUILTIN_MIC |
+                               AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET |
+                               AUDIO_DEVICE_IN_WIRED_HEADSET |
+                               AUDIO_DEVICE_IN_AUX_DIGITAL |
+                               AUDIO_DEVICE_IN_VOICE_CALL |
+                               AUDIO_DEVICE_IN_BACK_MIC |
+                               AUDIO_DEVICE_IN_REMOTE_SUBMIX |
+                               AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET |
+                               AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET |
+                               AUDIO_DEVICE_IN_USB_ACCESSORY |
+                               AUDIO_DEVICE_IN_USB_DEVICE |
+                               AUDIO_DEVICE_IN_DEFAULT),
+    AUDIO_DEVICE_IN_ALL_SCO = AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET,
+};
+
+typedef uint32_t audio_devices_t;
+
+/* the audio output flags serve two purposes:
+ * - when an AudioTrack is created they indicate a "wish" to be connected to an
+ * output stream with attributes corresponding to the specified flags
+ * - when present in an output profile descriptor listed for a particular audio
+ * hardware module, they indicate that an output stream can be opened that
+ * supports the attributes indicated by the flags.
+ * the audio policy manager will try to match the flags in the request
+ * (when getOuput() is called) to an available output stream.
+ */
+typedef enum {
+    AUDIO_OUTPUT_FLAG_NONE = 0x0,       // no attributes
+    AUDIO_OUTPUT_FLAG_DIRECT = 0x1,     // this output directly connects a track
+                                        // to one output stream: no software mixer
+    AUDIO_OUTPUT_FLAG_PRIMARY = 0x2,    // this output is the primary output of
+                                        // the device. It is unique and must be
+                                        // present. It is opened by default and
+                                        // receives routing, audio mode and volume
+                                        // controls related to voice calls.
+    AUDIO_OUTPUT_FLAG_FAST = 0x4,       // output supports "fast tracks",
+                                        // defined elsewhere
+    AUDIO_OUTPUT_FLAG_DEEP_BUFFER = 0x8, // use deep audio buffers
+    AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD = 0x10,  // offload playback of compressed
+                                                // streams to hardware codec
+    AUDIO_OUTPUT_FLAG_NON_BLOCKING = 0x20 // use non-blocking write
+} audio_output_flags_t;
+
+/* The audio input flags are analogous to audio output flags.
+ * Currently they are used only when an AudioRecord is created,
+ * to indicate a preference to be connected to an input stream with
+ * attributes corresponding to the specified flags.
+ */
+typedef enum {
+    AUDIO_INPUT_FLAG_NONE = 0x0,        // no attributes
+    AUDIO_INPUT_FLAG_FAST = 0x1,        // prefer an input that supports "fast tracks"
+} audio_input_flags_t;
+
+/* Additional information about compressed streams offloaded to
+ * hardware playback
+ * The version and size fields must be initialized by the caller by using
+ * one of the constants defined here.
+ */
+typedef struct {
+    uint16_t version;                   // version of the info structure
+    uint16_t size;                      // total size of the structure including version and size
+    uint32_t sample_rate;               // sample rate in Hz
+    audio_channel_mask_t channel_mask;  // channel mask
+    audio_format_t format;              // audio format
+    audio_stream_type_t stream_type;    // stream type
+    uint32_t bit_rate;                  // bit rate in bits per second
+    int64_t duration_us;                // duration in microseconds, -1 if unknown
+    bool has_video;                     // true if stream is tied to a video stream
+    bool is_streaming;                  // true if streaming, false if local playback
+} audio_offload_info_t;
+
+#define AUDIO_MAKE_OFFLOAD_INFO_VERSION(maj,min) \
+            ((((maj) & 0xff) << 8) | ((min) & 0xff))
+
+#define AUDIO_OFFLOAD_INFO_VERSION_0_1 AUDIO_MAKE_OFFLOAD_INFO_VERSION(0, 1)
+#define AUDIO_OFFLOAD_INFO_VERSION_CURRENT AUDIO_OFFLOAD_INFO_VERSION_0_1
+
+static const audio_offload_info_t AUDIO_INFO_INITIALIZER = {
+    version: AUDIO_OFFLOAD_INFO_VERSION_CURRENT,
+    size: sizeof(audio_offload_info_t),
+};
+
+static inline bool audio_is_output_device(audio_devices_t device)
+{
+    if (((device & AUDIO_DEVICE_BIT_IN) == 0) &&
+            (popcount(device) == 1) && ((device & ~AUDIO_DEVICE_OUT_ALL) == 0))
+        return true;
+    else
+        return false;
+}
+
+static inline bool audio_is_input_device(audio_devices_t device)
+{
+    if ((device & AUDIO_DEVICE_BIT_IN) != 0) {
+        device &= ~AUDIO_DEVICE_BIT_IN;
+        if ((popcount(device) == 1) && ((device & ~AUDIO_DEVICE_IN_ALL) == 0))
+            return true;
+    }
+    return false;
+}
+
+static inline bool audio_is_output_devices(audio_devices_t device)
+{
+    return (device & AUDIO_DEVICE_BIT_IN) == 0;
+}
+
+
+static inline bool audio_is_a2dp_device(audio_devices_t device)
+{
+    if ((popcount(device) == 1) && (device & AUDIO_DEVICE_OUT_ALL_A2DP))
+        return true;
+    else
+        return false;
+}
+
+static inline bool audio_is_bluetooth_sco_device(audio_devices_t device)
+{
+    device &= ~AUDIO_DEVICE_BIT_IN;
+    if ((popcount(device) == 1) && (device & (AUDIO_DEVICE_OUT_ALL_SCO |
+                   AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET)))
+        return true;
+    else
+        return false;
+}
+
+static inline bool audio_is_usb_device(audio_devices_t device)
+{
+    if ((popcount(device) == 1) && (device & AUDIO_DEVICE_OUT_ALL_USB))
+        return true;
+    else
+        return false;
+}
+
+static inline bool audio_is_remote_submix_device(audio_devices_t device)
+{
+    if ((device & AUDIO_DEVICE_OUT_REMOTE_SUBMIX) == AUDIO_DEVICE_OUT_REMOTE_SUBMIX
+            || (device & AUDIO_DEVICE_IN_REMOTE_SUBMIX) == AUDIO_DEVICE_IN_REMOTE_SUBMIX)
+        return true;
+    else
+        return false;
+}
+
+static inline bool audio_is_input_channel(audio_channel_mask_t channel)
+{
+    if ((channel & ~AUDIO_CHANNEL_IN_ALL) == 0)
+        return channel != 0;
+    else
+        return false;
+}
+
+static inline bool audio_is_output_channel(audio_channel_mask_t channel)
+{
+    if ((channel & ~AUDIO_CHANNEL_OUT_ALL) == 0)
+        return channel != 0;
+    else
+        return false;
+}
+
+/* Derive an output channel mask from a channel count.
+ * This is to be used when the content channel mask is unknown. The 1, 2, 4, 5, 6, 7 and 8 channel
+ * cases are mapped to the standard game/home-theater layouts, but note that 4 is mapped to quad,
+ * and not stereo + FC + mono surround. A channel count of 3 is arbitrarily mapped to stereo + FC
+ * for continuity with stereo.
+ * Returns the matching channel mask, or 0 if the number of channels exceeds that of the
+ * configurations for which a default channel mask is defined.
+ */
+static inline audio_channel_mask_t audio_channel_out_mask_from_count(uint32_t channel_count)
+{
+    switch(channel_count) {
+    case 1:
+        return AUDIO_CHANNEL_OUT_MONO;
+    case 2:
+        return AUDIO_CHANNEL_OUT_STEREO;
+    case 3:
+        return (AUDIO_CHANNEL_OUT_STEREO | AUDIO_CHANNEL_OUT_FRONT_CENTER);
+    case 4: // 4.0
+        return AUDIO_CHANNEL_OUT_QUAD;
+    case 5: // 5.0
+        return (AUDIO_CHANNEL_OUT_QUAD | AUDIO_CHANNEL_OUT_FRONT_CENTER);
+    case 6: // 5.1
+        return AUDIO_CHANNEL_OUT_5POINT1;
+    case 7: // 6.1
+        return (AUDIO_CHANNEL_OUT_5POINT1 | AUDIO_CHANNEL_OUT_BACK_CENTER);
+    case 8:
+        return AUDIO_CHANNEL_OUT_7POINT1;
+    default:
+        return 0;
+    }
+}
+
+/* Similar to above, but for input.  Currently handles only mono and stereo. */
+static inline audio_channel_mask_t audio_channel_in_mask_from_count(uint32_t channel_count)
+{
+    switch (channel_count) {
+    case 1:
+        return AUDIO_CHANNEL_IN_MONO;
+    case 2:
+        return AUDIO_CHANNEL_IN_STEREO;
+    default:
+        return 0;
+    }
+}
+
+static inline bool audio_is_valid_format(audio_format_t format)
+{
+    switch (format & AUDIO_FORMAT_MAIN_MASK) {
+    case AUDIO_FORMAT_PCM:
+        if (format != AUDIO_FORMAT_PCM_16_BIT &&
+                format != AUDIO_FORMAT_PCM_8_BIT) {
+            return false;
+        }
+    case AUDIO_FORMAT_MP3:
+    case AUDIO_FORMAT_AMR_NB:
+    case AUDIO_FORMAT_AMR_WB:
+    case AUDIO_FORMAT_AAC:
+    case AUDIO_FORMAT_HE_AAC_V1:
+    case AUDIO_FORMAT_HE_AAC_V2:
+    case AUDIO_FORMAT_VORBIS:
+        return true;
+    default:
+        return false;
+    }
+}
+
+static inline bool audio_is_linear_pcm(audio_format_t format)
+{
+    return ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM);
+}
+
+static inline size_t audio_bytes_per_sample(audio_format_t format)
+{
+    size_t size = 0;
+
+    switch (format) {
+    case AUDIO_FORMAT_PCM_32_BIT:
+    case AUDIO_FORMAT_PCM_8_24_BIT:
+        size = sizeof(int32_t);
+        break;
+    case AUDIO_FORMAT_PCM_16_BIT:
+        size = sizeof(int16_t);
+        break;
+    case AUDIO_FORMAT_PCM_8_BIT:
+        size = sizeof(uint8_t);
+        break;
+    default:
+        break;
+    }
+    return size;
+}
+
+__END_DECLS
+
+#endif  // ANDROID_AUDIO_CORE_H